Omnisphere Sound Design 2 Min
Powered by next generation Steam Engine technology, Trilian is the first instrument to feature core library integration with Spectrasonics flagship Omnisphere(r) synth - allowing Trilian's sounds to be used within the Omnisphere environment for further sound design and keyboard/bass splits. Notably, the 2.6 update takes Eric’s classic sound design work from the original 1987 Roland D-50 into completely new sonic territory with Omnisphere’s vast synthesis capabilities. Best of all, the new sounds are available for ALL users, regardless of using the hardware or not! .This is the upgrade version and will upgrade current users of Omnisphere to the full version of Omnisphere 2.0.Omnisphere is among the elite virtual synthesizer programs for producers, composers, and sound designers; and if you think this monster power synth couldn™t get any better, you™ve just been proven wrong. Omnisphere 2.6 - Endless Possibilities. Omnisphere® is the flagship synthesizer of Spectrasonics - an instrument of extraordinary power and versatility. Top Artists all over the world rely on Omnisphere as an essential source of sonic inspiration. This award-winning software brings many different types of synthesis together into one amazing-sounding.
Download FREE Luftrum Sound Design Auralis for Omnisphere v2.6 Full Version!
Auralis is a collection of 128 cinematic presets for Omnisphere v2.6 or later, created by sound designer Stephan Baer and curated by Luftrum. You need to have version 2.6 or later, to fully take advantage of the additional layers.
Auralis contains bespoke sounds created for Pedro Macedo Camacho’s score on Star Citizen an upcoming multiplayer sci-fi video game that combines classic space sim gameplay with boundary-pushing visuals in a massively multiplayer setting.
Auralis is influenced by the scores of Interstellar (Hans Zimmer) and Tron Legacy (Daft Punk) and is perfect for any underscore situation that requires ambient pads and atmospheres, pulsing animated arpeggios, sub basses with layered textures and inspiring poly synths.
Many of the presets in the collection ended up in the final game music and the composer behind the game have said the following about the presets “I was instantly transfixed by these sounds. They complimented my existing orchestral score perfectly and took the project to the next level. Very inspiring sounds!” – Pedro Macedo Camacho, composer for Star Citizen.
All presets are sorted in official Spectrasonics categories and all leaving a few dB headroom. Many presets offer added adaptability programmed into the modwheel. Aftertouch and velocity is used for more expression, to make these sounds come alive. There’s a PDF guide included, describing how to install the set. Cover art is created by conceptual artist and illustrator Tarmo Juhola and licensed with permission.
Home Page: https://www.luftrum.com/auralis/
Omnisphere Sound Banks
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